Mobile

How to Build a Mobile App

Short answer: most startup mobile apps should be React Native + Expo — one codebase for iOS and Android — with a real API, store-compliant payments, and a TestFlight you can give a reviewer. Native Swift/Kotlin is the exception.

iOS, Android, or both

Both, from one repo, unless you only have users on one store. See how to build an iOS app and how to build an Android app for store-specific gotchas.

What kills first-time submissions

Broken reviewer login, Stripe IAP on iOS for digital goods, placeholder tabs, missing privacy policy. Use the launch checklist.

Cost and time

A scoped mobile MVP can start at $3,460 and 21 days with us. Two native teams quoting 4 months are solving a different problem.

FAQ

Can I build a mobile app without coding?

You can demo. Stores and scale usually need a real client (Expo) plus a backend you own.

Flutter or React Native?

RN if you also want Next.js web. Flutter if the team is already Dart. See the comparison guide.

Related

iOS + Android from one repo?

That’s the default. Book a call if you’re unsure you even need the stores yet.

Book a Free Call →